Implementing a clear room Z80 / ZX Spectrum emulator with Claude Codeantirez 3 days ago. 36379 views. Anthropic recently released a blog post with the description of an experiment in which the last version of Opus, the 4.6, was instructed to write a C compiler in Rust, in a “clean room” setup.
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Beyond this, I think there's a case to be made for designing a new game from the ground up with this architecture. At the very least, gamers who are skeptical about investing their time into a live-service game out of fear of it shutting down could rest easy knowing that the developers have built the game with this failsafe in mind.