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,详情可参考51吃瓜
虽然Seedance 2.0在单次生成的十几秒内保持了较好的连贯性,但将时间尺度拉长,问题便开始浮现。目前所有视频模型都面临着“记忆衰减”的挑战。
Digit alignment — pairing corresponding digits from two numbers
Our playfield is (up to) 80x35, and almost every line of it changes on every frame. That means we could send 80*35*10 = 28000 bytes a second just for the characters on screen. And that’s before accounting for things like colors or SSH overhead!